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Computer Game Engine table

table started by robert for the Computer Games Commons
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35 Computer Game Engine topics

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x name x image x Also Typed With x Developer x Used for computer games x article
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x Qfusion   Software Victor Luchits War§ow
Qfusion is a 3D game engine based on the GPL'ed Quake II source code. It is available for download and modification under the GNU General Public License (GPL). The project was started and is primarily developed by Victor Luchitz. It is programmed in...
x id Tech 2     id Software Quake II
id Tech 2, formerly known as the Quake II engine, is a game engine developed by id Software for use in their games, most notably Quake II. Since its release, id Tech 2 has been licensed for use in several other games. One of the engine's most...
Heretic II
SiN
Kingpin: Life of Crime
Soldier of Fortune
more
x id Tech 3     id Software Quake III Arena
id Tech 3 is a game engine developed by id Software for Quake III Arena and has been used in many games under the Quake III Arena engine and Quake III: Team Arena engine branding. In its heyday, it competed with the Unreal engine; both engines were...
Star Trek: Voyager Elite Force
American McGee's Alice
Heavy Metal: F.A.K.K.²
James Bond 007: Agent Under Fire
more
x Quake engine Family Tree of Quake engines   id Software Quake
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D real-time rendering and is now licensed under the terms of the GNU General Public License (GPL). After release it immediately...
Hexen II
Laser Arena
EzQuake
Malice
more
x id Tech 4 Doom3shadows2   id Software Doom 3
id Tech 4, formerly known as the Doom 3 engine, is a computer game engine developed by id Software and first used in the PC game Doom 3. The engine was designed by John Carmack, who also created previous engines such as those for Doom and Quake,...
Doom 3: Resurrection of Evil
Prey
Enemy Territory: Quake Wars
Quake 4
more
x id Tech 5 Idtech5   id Software  
Originally dubbed Doom 4 engine (a name which is now deprecated), id Tech 5 is the name of the new game engine developed by id Software. The name follows id's new naming scheme, which gives information about the generation of the engine (for example...
x GoldSrc A demonstration level created by Valve showcasing the GoldSrc engine   Valve Corporation Half-Life
GoldSrc, or Goldsource, is the retronym used internally by Valve Software to refer to the heavily modified Quake engine that powers their science fiction first-person shooter Half-Life (1998). GoldSrc is a modified version of the QuakeWorld engine...
Counter-Strike: Condition Zero
Sven Co-op
Counter-Strike Online
Half-Life: Decay
more
x Source engine Source engine logo Computer Game Valve Corporation Half-Life 2
The Source engine is a 3D game engine developed by Valve Corporation. The engine supports Microsoft Windows (32-bit and 64-bit), Xbox, Xbox 360, and PlayStation 3. It debuted in October 2004 with Counter-Strike: Source and shortly thereafter Half...
Counter-Strike: Source
Day of Defeat: Source
Half-Life: Source
Half-Life 2: Episode One
more
x ioquake3       OpenArena  
World of Padman
Tremulous
Urban Terror
x Wolfenstein 3D engine     id Software Wolfenstein 3D
The Wolfenstein 3D engine is the engine that powers Wolfenstein 3D. The biggest part of the engine is programmed by John Carmack. It is written in C and x86 assembly language. It features graphics (raycasting), sound (WAV and IMF), player physics...
Rise of the Triad
Gloom
Blake Stone: Aliens of Gold
Spear of Destiny
x Build engine Software 3D Realms Blood
The Build engine is a first-person shooter engine created by Ken Silverman for 3D Realms. Like Doom, the Build engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites...
Duke Nukem 3D
Exhumed
Shadow Warrior
Tekwar
more
x Ronin Engine     LucasArts Star Wars: Force Unleashed  
x SCUMM Maniac Mansion on the Commodore 64 Software   The Secret of Monkey Island
SCUMM (Script Creation Utility for Maniac Mansion) is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion. It is somewhere between a game engine and a...
Programming Language The Curse of Monkey Island
Computer Game The Dig
Full Throttle
Indiana Jones and the Fate of Atlantis
more
x GrimE   Software   Grim Fandango
GrimE (Grim Engine) is an adventure game engine, created by Bret Mogilefsky at LucasArts using the free software scripting language Lua. It was first used for the game Grim Fandango. Partly based on the Sith engine, GrimE was the successor to SCUMM,...
Escape from Monkey Island
x Pygame pygame logo Software   Frets on Fire
Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language. It is built over the Simple DirectMedia Layer (SDL)...
x DarkPlaces   Software Forest Hale Nexuiz
DarkPlaces is a modification of the free software Quake engine. It adds enhanced network code, with asynchronous delta compression inspired by Tribes networking, a built in server browser, real time lighting and bump mapping, makes use of the OpenGL...
x Intellivision Intellivisionlogo Computer Game Platform   Star Strike
The Intellivision is a video game console released by Mattel in 1979. Development of the console began in 1978, less than a year after the introduction of its main competitor, the Atari 2600. The word intellivision is a portmanteau of "intelligent...
Computer Processor Astrosmash
Space Hawk
Space Battle
Space Armada
more
x StepMania Computer Game   In the Groove
StepMania is an open source rhythm video game for Microsoft Windows, Mac OS, and Linux. It was originally developed as a simulator of Konami's popular arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game...
Musical Game
x Filmation Filmation in Knight Lore   Ultimate Play The Game Knight Lore
Filmation is the trademark name of the isometric graphics engine employed in a series of games developed by Ultimate Play The Game during the 1980s, primarily on the 8-bit ZX Spectrum platform, but various titles also appeared on the BBC Micro,...
Pentagram
Alien 8
Nightshade
Gunfright
x Gamebryo Software Emergent Game Technologies Civilization IV: Colonization
Gamebryo is computer and video games middleware, originally from Numerical Design Limited (NDL), and is the successor to NDL's NetImmerse engine. Since the creation of Gamebryo, NDL merged with Emergent Game Technologies. The new company is known as...
Dark Age of Camelot
The Elder Scrolls III: Tribunal
The Elder Scrolls III: Bloodmoon
Freedom Force
more
x Aurora Engine Software   The Witcher
The Aurora Engine is a game engine developed by BioWare for use in computer and console role-playing games. The Aurora Engine was the 3D successor to BioWare's earlier, 2D game engine, called the Infinity Engine. The first game released using the...
Neverwinter Nights: Hordes of the Underdark
Neverwinter Nights: Shadows of Undrentide
Neverwinter Nights
x Unreal Engine 3     Epic Games BioShock  
Mass Effect
DC Universe Online
Unreal Tournament III
Gears of War 2
more
x PhysX     Mass Effect
PhysX is a proprietary realtime physics engine middleware SDK developed by NVIDIA (originally by Ageia, formerly known as the NovodeX SDK). PhysX can also refer to a PPU add-in card designed by Ageia to accelerate PhysX-enabled video games. Video...
Unreal Tournament III
Gears of War
Huxley
Monster Madness
more
x Simple DirectMedia Layer Software   World of Goo
Simple DirectMedia Layer (SDL) is a cross-platform, free and open source software multimedia library written in C that presents a simple interface to various platforms' graphics, sound, and input devices, allowing a developer to write a computer...
Computing Platform
x Doom engine Map view in editor     Doom
Doom Engine, also called id Tech 1, is the game engine that powers the id Software games Doom and Doom II. It is also used by HeXen, Heretic, Strife and HacX, and other games produced by licensees. It was created by John Carmack, with auxiliary...
Hexen
Heretic
Strife
Doom II
more