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Computer Game

Type History
Also known as
  • Video game,
  • Videogame
This type encompasses all computerized games, incorporating platforms from Computer to Console, Game Arcade to mobile device. Each game will describe its genre, the platform(s) it runs on, the designers. developers and publishers and much more. Any... more

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Prince of Persia Prince of Persia screenshot (IBM-PC, 1990) Topic Jordan Mechner Ubisoft
Prince of Persia (often shortened to "POP") is a platform game, originally developed by Jordan Mechner in 1989 for the Apple II, that was widely seen as a great leap forward in the quality of animation seen in computer games. Mechner used a process called rotoscoping, in which he studied many hours of film of his younger brother David running and jumping in white clothes, to ensure that all the movements looked just right. Also unusual was the method of combat: protagonist and enemies fought...
Computer Game Red Orb Entertainment Red Orb Entertainment
Subgame Ubisoft Brøderbund Software
Computer Game Series Brøderbund Software
The Last Express The Last Express Cover Topic Smoking Car Productions Interplay Entertainment
The Last Express is a video game created by Jordan Mechner and Smoking Car Productions, published in 1997. It is an adventure game that takes place on the Orient Express, days before the start of World War I. It is noted as being one of the few video games that attempts to realistically simulate real-time, and also as one of the largest commercial failures in the history of video games (with a reported six million dollars in development costs) despite many rave reviews and an impressive pre...
Computer Game Robert Cook Brøderbund Software
D/Generation DGenerationopening.png Topic James M. Brown Mindscape Group
D/Generation is a arcade adventure computer game with puzzle elements, published for the PC and Amiga by Mindscape in 1991. It was later ported to the Amiga CD32 in 1993, the new version largely based upon the Amiga version but allowing use of the 6-button CD32 gamepad. The game takes place in a slightly cyberpunk futuristic setting. A French company called Genoq has developed a series of new genetically engineered bioweapon, which have run out of control and taken over Genoq's Singapore lab....
Computer Game Robert Cook
Civilization Civilization Topic MicroProse MicroProse
Sid Meier's Civilization is a turn based strategy computer game created by Sid Meier for MicroProse in 1991. The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization, or abbreviated to Civ or Civ I. It is a pioneer in the genre of turn-based strategy games. Civilization is a single-player...
Computer Game Koei
dosa
Game
David's Midnight Magic David's Midnight Magic was an early computer pinball simulation Topic    
David's Midnight Magic is an early computer pinball simulation written by David Snider and released by Brøderbund in 1982. (The game was published in Europe by Ariolasoft). The game was originally released for the Apple II computer platform and was later released for the Commodore 64 and Atari 8-bit platforms. Along with Raster Blaster and Night Mission, David's Midnight Magic represented the first wave of home computer pinball simulations available with relatively realistic pinball features....
Computer Game
Lode Runner Topic Douglas E. Smith Ariolasoft
Lode Runner is a 1983 platform game, first published by Brøderbund. It is one of the first games to include a level editor, a feature that allows players to create their own level for the game. This feature bolstered the game's popularity, as magazines such as Computer Gaming World held contests to see who could build the best level. The prototype of what later became Lode Runner was a game developed by Douglas E. Smith of Renton, Washington, who at the time was an architecture student at the...
Computer Game Brøderbund Software
Pinball Construction Set The cover of Pinball Construction Set by Budge, after publication of the title was taken over by the fledgling Electronic Arts Topic BudgeCo Ariolasoft
Pinball Construction Set (PCS) is a computer game by Bill Budge published by Electronic Arts. It was released for the Apple II and Atari 800 in 1983 and was later ported to other platforms, such as the Commodore 64 and DOS (as a booter). Pinball Construction Set created a new genre of computer games—the "builder" or "construction set" class of games. With PCS, users can construct their own virtual pinball arcade machine, by dropping controls onto a table. Controls included bumper, flipper,...
Computer Game Electronic Arts
Spore Spore Logo Topic Maxis Electronic Arts
Spore is a "massively single player" multi-genre game under development by Maxis and designed by Will Wright. It allows a player to control the evolution of a species from its beginnings as a unicellular organism, through development as an intelligent and social land-walking creature, to levels of interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. The Spore Creature Creator will be...
Computer Game Games for Windows
Raid on Bungeling Bay This is the Commodore 64 version of Raid on Bungeling Bay Topic    
Raid on Bungeling Bay was the first video game designed by Will Wright. It was published by Brøderbund for the Commodore 64 in 1984 and the NES and MSX computers in 1985. The Commodore 64 version was published in the UK by Ariolasoft, and the NES version was ported by Hudson Soft. Apart from offering a 2D overhead view of terrain which was a bit more complex than in other games, Raid on Bungeling Bay was basically a simple war zone shoot-em-up. The player controlled a helicopter that launches...
Computer Game
SimCity An early SimCity box cover Topic Maxis Maxis
SimCity is a city-building simulation game, first released in 1989 and designed by Will Wright. SimCity was Maxis' first product, which has since been ported into various personal computer and game consoles, and enhanced into several different versions including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, and SimCity DS and SimCity Societies in 2007. The original SimCity was later renamed SimCity Classic. Until the release of The Sims in 2000, the SimCity series was the best...
Computer Game Nintendo Entertainment Analysis and Development Electronic Arts
Computer Game Series Superior Software
Brøderbund Software
Acornsoft
more
The Sims The Sims PC cover Topic Maxis Electronic Arts
The Sims is a strategic life-simulation computer game created by game designer Will Wright, published by Maxis, and distributed by Electronic Arts. It is a simulation of the daily activities of one or more virtual persons ("Sims") in a suburb household near SimCity. The Sims was first released on February 4, 2000. By March 22, 2002, The Sims had sold more than 6.3 million copies worldwide, making it the best-selling PC game in history. Since its initial release, seven expansion packs and a...
Computer Game
Film
Computer Game Series
Karateka karateka.jpg Topic Jordan Mechner Brøderbund Software
Karateka is a 1984 computer game by Jordan Mechner, the creator of Prince of Persia. Karateka was Mechner's first hit game, and was designed while he was attending Yale University. The game was renowned at the time for its realistic animations, —given the limitations of graphics at that time. In the United States, Karateka was published by Brøderbund. Various versions were licensed to Ariolasoft for publication in Europe. The title is derived from the Japanese word 空手家 (pronounced /kəratɛka/),...
Computer Game
Choplifter The title screen of the Apple II game Choplifter Topic Dan Gorlin Ariolasoft
Choplifter is a 1982 Apple II game developed by Dan Gorlin and published by Brøderbund. It was ported to other home computers and, in 1985, Sega released a coin-operated arcade game version. While many arcade games have been ported to home computer and consumer consoles, Choplifter was one of the few games (Lode Runner is another) to take the reverse route: first appearing on a home system and being ported to the arcade. In Choplifter, the player assumes the role of a combat helicopter pilot....
Computer Game Brøderbund Software
Sega
Choplifter III   Topic    
Choplifter 3 is a 1993 video game for Game Boy and Game Gear. It was released on September 09 1994 for the Super Nintendo Entertainment System. It was the third Choplifter title starting with the original Apple II game released in 1982. The gameplay revolves around piloting a rescue helicopter into hostile territory and rescuing hostage.
Computer Game
Castle Wolfenstein C64 cover Topic Muse Software  
Castle Wolfenstein is a stealth-based computer game, the first of its genre, developed by Muse Software for the Apple II. It was first released in 1981 and later ported to DOS, the Atari 8-bit family and the Commodore 64. Castle Wolfenstein is a slow-paced stealth game set in World War II. The game's main objectives are to traverse the level of the castle to find the secret war plans and escape alive. The game is played from a top-down perspective, though the characters are seen upright like...
Computer Game
Super Mario Bros. Super Mario Brothers, a launch title for the NES Topic Nintendo Nintendo
, often abbreviated to Super Mario or SMB, is a platform game developed by Nintendo in late 1985 and published for the Nintendo Entertainment System. Super Mario Bros. featured gameplay that changed the way video games were created. In Super Mario Bros., Italian plumber Mario must save Princess Peach (Princess Toadstool in the US version) of the Mushroom Kingdom from the evil Bowser, king of the Koopas. In two-player mode, Mario is aided in his quest by his brother Luigi. In order to save...
Computer Game Nintendo Entertainment Analysis and Development
Sargon   Topic    
Sargon (or SARGON) is a line of chess-playing software for personal computers. The original SARGON was written by Dan and Kathe Spracklen in a Z80-based computer called Wavemate Jupiter IIIusing assembly language through TDL Macro Assembler. The name "Sargon" was taken from either of the historical kings Sargon of Akkad (the first king to use his empire to try to conquer the known world) or Sargon of Assyria. (Ironically, neither ruler would have been able to play chess since it was not...
Computer Game
Chess Topic    
Chess is a chess game for Mac OS X, and its progenitor, OPENSTEP, featuring a high quality graphical display and support for chess variant such as crazyhouse and suicide chess. Also included are different skins featuring metal, grass, marble and wood. It is bundled with the Mac OS X operating system and is also distributed as free and open source software on the Apple website. The Apple Chess front end is a Cocoa application whose drawing code is based on the glChess OpenGL chess client. It...
Computer Game
Software
Interstate '76 Topic Activision Activision
Interstate '76 is a Windows video game. It was developed and published by Activision and released in 1997. The game is set in the southwest United States of America in an alternative version of the year 1976, during the American oil crisis. The game is based on the engine used for Activision's MechWarrior 2: 31st Century Combat, and requires a fair amount of strategy through the course of the game, as the player must balance the vehicle's armor and weapon loadouts appropriately in order to...
Computer Game
EverQuest EverQuest box art Topic Sony Online Entertainment Sony Online Entertainment
EverQuest, often called EQ, is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) that was released on March 16, 1999. The original design is credited to Brad McQuaid, Steve Clover, and Bill Trost. It was developed by Sony's 989 Studios and its early-1999 spin-off Verant Interactive. It was published by Sony Online Entertainment (SOE). Since its acquisition of Verant in late 1999, SOE develops, runs and distributes EverQuest.. EverQuest has earned many awards,...
Computer Game
MMORPG
Computer game   Software Genre      
Topic
Computer Game
FMO Chess Club Topic Stu Megan  
Q What is it? FMO CHESS CLUB is a free private online CHESS CLUB requiring membership. Q How do I join? Click on the link on the front page. If no link is present, the club is closed to new membership. Enter an ID and password , valid email address , birthdate and location information. We also suggest, although not mandatory, to join the linked Chess Forum . Q What features does the CLUB have? Online play. PLAY on your own schedule. Choice of playing piece designs and layout styles. Choose type...
StuRelated Games
Computer Game
Star Trek: The Next Generation - A Final Unity Topic MicroProse Spectrum HoloByte
Star Trek: The Next Generation - A Final Unity is a computer game by Spectrum HoloByte, based on the Star Trek universe. The cast of Star Trek: The Next Generation reprise their roles, providing the voices of their respective characters. While on routine patrol of the Romulan neutral zone, the Enterprise intercepts a distress signal from the crew of a Garidian scout ship, seeking asylum in Federation space. After a brief confrontation with the commander of a Garidian Warbird (similar in...
Computer Game MicroProse
StuRelated Games
Falcon Screenshot from Atari ST Topic    
The Falcon line of computer games is a series of simulations of the F-16 Fighting Falcon fighter aircraft. The games were developed and published by Spectrum HoloByte (later MicroProse). They were noted for their high level of realism unseen in contemporary simulation games. There were five major versions of Falcon: Falcon was originally programmed by Gilman Louie for the MSX (1984, under title of "F-16 Fighting Falcon") and Macintosh (1985 as "Falcon"), and used bitmapped 3D MiG-21s as...
StuRelated Games
Computer Game
Chessmaster   Topic Ubisoft Ubisoft
Chessmaster is a chess playing computer game series which is now owned and developed by Ubisoft. It is the best-selling chess franchise in history, with more than 5 million units sold as of 2002. The Chessmaster series started in 1986 with The Chessmaster 2000 by The Software Toolworks. It was published for Amiga, Apple II, Atari 8-bit, Atari ST, ZX Spectrum, Commodore 64, Macintosh, and DOS. In 1991, Chessmaster 3000 was published for Windows 3.x and in 1995 for PlayStation. The current...
Computer Game Feral Interactive
Fritz Fritz 8 - end of game between Fritz and Fruit 2.2.1 on 3-D board Topic    
Fritz is a German chess program developed by Frans Morsch and Mathias Feist and published by Chessbase. There is also a version called Deep Fritz that is designed for multi-processing. The latest versions of the consumer product are Deep Fritz 10 and Fritz 11, the latter released in November 2007 and the former in November 2006. Morsch and his friend Ed Schröder produced a chess program in the early 1980s. In the early '90s, the German company ChessBase asked Morsch to write the Fritz chess...
Computer Game
MechWarrior 2 Box art Topic Activision Activision
MechWarrior 2: 31st Century Combat is a 1995 computer game produced by Activision. It is part of the MechWarrior series of PC games. It separates itself from the original board game Battletech by placing the player inside the cockpit of the BattleMech. As such, the game is more a vehicle simulation game than a strategy game. The game has been released on a variety of platforms, initially for MS-DOS then Windows with versions designed around different video card with 3D acceleration. It was...
Computer Game
MechWarrior 3 cover art Topic Zipper Interactive MicroProse
MechWarrior 3 was the first MechWarrior game not developed by Activision. MechWarrior 3 featured an all new 3D accelerated graphics engine. The game contained over 20 missions, with access to 18 different 'Mechs. The story opens with a briefing of the Inner Sphere commander’s daring plan to eliminate the most hostile and vicious clan in the Inner Sphere: Clan Smoke Jaguar. The mission, codenamed Damocles, is to attack key Smoke Jaguar installations on the planet Tranquil, including a 'Mech...
Computer Game
MechWarrior: Vengeance Topic FASA Interactive Microsoft
MechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. Released on November 24 2000, this game is the fourth in the MechWarrior series. It takes place in the BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called Battlemechs. The player pilots one of these 'Mechs and uses a variety of weapons (autocannon, laser, missile, ...) to battle enemy 'Mechs, tanks, and other vehicles. An expansion pack, MechWarrior...
Computer Game
Space Quest Space Quest, featuring Roger Wilco Topic    
Space Quest is a series of six science fiction computer game that follow the adventures of a hapless janitor named Roger Wilco, as he campaigns through the galaxy for "truth, justice and really clean floors." Initially created for Sierra On-Line by Mark Crowe and Scott Murphy (who called themselves the "Two Guys from Andromeda"), the games parodied both science fiction properties such as Star Wars and Star Trek, as well as pop-culture phenomena from McDonald's to Microsoft. The series...
Computer Game