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Results: 1 – 30 of 1,212
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| Jordan Mechner |
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Topic | Prince of Persia |
Jordan Mechner (born 1964) is a game programmer, game designer, and movie director. Mechner was born in New York City and graduated from Yale University in 1985.
Mechner's first hit game was Karateka (1984), written while he was still an undergraduate. Prince of Persia, released in 1989, was noted for its fluid animation of human figures. Both titles were published by Brøderbund. For the animations used in Prince of Persia, Mechner spent days studying video and photographs of his brother...
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| Film writer | The Last Express | |||
| Person | Karateka | |||
| Film director | Prince of Persia: The Sands of Time | |||
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| Robert Cook |
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Topic | D/Generation |
Robert Cook is a co-founder of Metaweb. He was a software programmer at Brøderbund in the 1980s and was the model for one of the characters in Jordan Mechner's game Prince of Persia. He designed and created the computer game D/Generation and was technical director for the computer game The Last Express.
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| Person | Gumball | |||
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| Sid Meier |
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Topic | Civilization |
Sidney K. Meier (born 1954 in Detroit, Michigan) is an American programmer and designer of several popular computer strategy game. Meier has won accolades for both his contributions to the computer games industry and for the titles that have gained huge commercial successes, such as a star on the Walk of Game. Sid Meier is a Director of Creative Development for computer game developer Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996.
Sid Meier founded MicroProse...
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| Person | Civilization IV | |||
| Game Designer | Sid Meier's Railroads! | |||
| Computer Game Designer | Covert Action | |||
| Company Founder | F-19 Stealth Fighter | |||
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| Will Wright |
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Topic | The Sims |
William Wright (born January 20 1960 in Atlanta, Georgia) is an American computer game designer and co-founder of the game development company Maxis, now part of Electronic Arts.
He is best known as the original designer of computer game such as SimCity and The Sims. Currently, he is working on the life simulation game Spore.
Wright was born in Atlanta, the son of Bill Wright, Sr., and Beverlye Wright Edwards; his father was a graduate of Georgia Tech's engineering school, and was an...
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| Person | SimCity | |||
| Game Designer | Spore | |||
| Computer Game Designer | SimEarth | |||
| Author | SimLife | |||
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| Silas Warner |
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Topic | Castle Wolfenstein |
Silas Warner (18 August 1949 – 3 March 2004) was a game programmer and the first employee of Muse Software. Among other games, he created Castle Wolfenstein and Beyond Castle Wolfenstein. These two games inspired id Software to create Wolfenstein 3D, the game that popularized the first-person shooter genre.
Warner was educated at Deep Springs College and Indiana University. He was a talented programmer, but lacked some social skills.Former coworkers state that he was a prototypical "geek" in...
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| Shigeru Miyamoto |
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Topic | Super Mario Bros. |
is a Japanese video game designer. He is the creator of the Mario, Donkey Kong, The Legend of Zelda, Star Fox, Pikmin and F-Zero franchises for Nintendo game systems. He has also supervised many titles published by Nintendo on behalf of other developers, including Metroid Prime and Mario & Sonic at the Olympic Games.
Miyamoto is a world-renowned game designer, and is often called the "father of modern video gaming". Video games designed by him typically feature refined control-mechanics,...
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| Person | F-Zero GX | |||
| Computer Game Designer | The Legend of Zelda: The Wind Waker | |||
| Fictional Character Creator | The Legend of Zelda | |||
| TV Actor | Super Mario World: Super Mario Advance 2 | |||
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| Chris Crawford | Topic | Gossip |
Chris Crawford is a noted computer game designer and writer, responsible for a number of important games in the 1980s, for founding The Journal of Computer Game Design and for organizing the Computer Game Developers' Conference.
After receiving a B.S. in physics from UC Davis in 1972 and an M.S. in physics from University of Missouri - Columbia in 1975, Crawford taught at a community college and the University of California, then turned his game design hobby into a profession at Atari in 1979,...
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| Computer Game Developer | Eastern Front | |||
| Computer Game Designer | Legionnaire | |||
| Person | Wizard | |||
| Brian Reynolds |
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Topic | Rise of Nations: Thrones and Patriots |
Brian Reynolds (born 1967) is a well known computer strategy game designer, formerly of MicroProse and Firaxis Games. He now runs his own game development company, Big Huge Games where he is CEO and creative director, and has been chairman of the International Game Developers Association. He has played a major part in designing a number of multi-million selling games including Civilization II and Sid Meier's Alpha Centauri.
Reynolds was a gamer in high school, and a SysOp on Randolph School's ...
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| Person | Colonization | |||
| Computer Game Designer | Rise of Nations: Rise of Legends | |||
| Rise of Nations | ||||
| Civilization II | ||||
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| Chris Roberts | Topic | Strike Commander |
Chris Roberts (born May 27, 1968) is a computer game designer and programmer and a film producer and director. Often hailed as a visionary, he is best known for creating the popular Wing Commander series while employed at Origin Systems.
Born in Redwood City, California, Roberts grew up in Manchester, England. He attended the same school, contemporarily with the computer music composer Martin Galway. As a teenager, he created several hit games for the BBC Micro, including Stryker's Run and...
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| Person | Wing Commander: Armada | |||
| Film producer | Times of Lore | |||
| Film director | Wing Commander I | |||
| Film writer | Wing Commander III: Heart of the Tiger | |||
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| Roberta Williams |
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Topic | Mystery House |
Roberta Heuer Williams (born February 16, 1953) is a retired computer game designer. She is perhaps most famous for her pioneering work in graphical adventure games, particularly the King's Quest series.
In the eighties and nineties, Roberta and her husband, Ken Williams, were leading figures in the development of graphical adventure games. They founded the company On-Line Systems, which later became Sierra On-Line. Their contributions to gaming were partially chronicled in the book Hackers:...
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| Person | The Colonel's Bequest | |||
| Computer Game Developer | The Wizard and the Princess | |||
| Computer Game Designer | ||||
| Ken Williams |
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Topic | Mystery House |
Ken Williams (born October 1954) is an American game programmer and co-founder with his wife Roberta Williams of On-Line Systems, which later became Sierra On-Line. Roberta and Ken married at the age of 19 and have two children. The couple have been leading figures in the development of graphical adventure games. Their contribution to gaming was partially chronicled in the book Hackers: Heroes of the Computer Revolution. Ken was the president of Sierra until the company was sold to CUC in 1996....
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| Person | The Wizard and the Princess | |||
| Computer Game Designer | ||||
| Gary Grigsby | Topic | Steel Panthers |
Gary Grigsby is a computerized wargame designer and programmer.
Grigsby's games were published by Strategic Simulations, Inc. (SSI) from his first game design in 1982 until 1997. During that time he created several titles that are considered classics of the wargame genre, including Kampfgruppe, USAAF, War in Russia and the Steel Panthers series. Two games, Battle of Britain and 12 O'clock High, were done for Talonsoft in the late 90s. In 2001 Grigsby started a game development company called...
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| Warren Spector |
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Topic | Tabula Rasa |
Warren Spector is a veteran computer game designer. He is known for having worked to merge elements of role-playing games and first-person shooters. He currently resides in Austin, Texas with his wife, fantasy writer Caroline Spector.
Spector earned his BS in Communications at Northwestern University and MA in Radio-TV-Film at the University of Texas in Austin.
Before entering the computer game industry, Spector worked for Steve Jackson Games producing role-playing game. Most notably, he...
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| Person | Deus Ex | |||
| Computer Game Designer | Ultima VII | |||
| Deus Ex: Invisible War | ||||
| Ultima VI | ||||
| Robyn Miller | Musical Artist | The Manhole |
Robyn Charles Miller (born August 6, 1966, in Dallas, Texas) co-founded Cyan Worlds (originally Cyan) with brother Rand Miller. After releasing a number of children's adventure "worlds", the brothers finally hit on a success with the computer game Myst, which remained the number one-selling game for the remainder of the 1990s. The brothers also acted out parts in the game, with Robyn as Sirrus and Rand as Achenar and Atrus.
After finishing Riven, the sequel to Myst, and having worked for ten...
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| Topic | Riven | |||
| Person | Myst | |||
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| Rand Miller | Topic | The Manhole |
Rand Miller (born January 17, 1959, in Philadelphia, Pennsylvania, U.S.) co-founded Cyan (now Cyan Worlds) with brother Robyn Miller and became famous from the unexpected success of their computer game Myst, which remained the number one-selling game for the remainder of the 1990s. Rand also worked on the game's sequel, Riven, and later Myst III: Exile, Myst IV: Revelation, Myst V: End of Ages, realMyst, and Uru. The brothers also acted out parts in the game, with Robyn as Sirrus and Rand as...
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| Person | Myst | |||
| Computer Game Designer | Myst V: End of Ages | |||
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| Eugene Jarvis |
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Topic | Defender |
Eugene Peyton Jarvis (born 1955) is a game designer and programmer, producing pinball machines for Atari and video game for Williams Electronics. Most notable amongst his works are the seminal arcade video game Defender and Robotron: 2084 in the early 1980, and the Cruis'n series of driving games for Midway Games in the 1990s. He co-founded Vid Kidz in the early 1980s and currently leads his own development studio, Raw Thrills Inc. In 2008 Eugene Jarvis was named the first Game Designer in...
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| Person | Stargate | |||
| Computer Game Designer | Blaster | |||
| Cruis'n Exotica | ||||
| Smash TV | ||||
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| Joe Ybarra | Topic |
Joe Ybarra (born ~1954) is one of the original game producer at Electronic Arts in 1982 (along with Stewart Bonn, Dave Evans, Susan Lee-Merrow and Pat Marriott), where the concept of a game producer was created by Trip Hawkins. During this time he produced several highly acclaimed computer games, including M.U.L.E. by Dani Bunten and Ozark Softscape, Seven Cities of Gold (also by Bunten), Starflight and Dr. J. and Larry Bird Go One on One by Eric Hammond. Ybarra was also the original producer...
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| Raymond E. Feist |
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Topic | Betrayal at Krondor |
Raymond Elias Feist (born 1945, Los Angeles, California) is an American author, mostly specialising in fantasy fiction.
Raymond E. Feist was born in 1945 in Los Angeles, and was raised in Southern California. He was born with the surname Gonzales, before being adopted by Felix E. Feist.
He graduated with a B.A. in Communication Arts with Honors in 1977 from the University of California at San Diego. During that year Feist had some ideas for a novel about a boy who would be a magician; he...
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| Marc Blank | Topic | Border Zone |
Marc Blank is an American computer game designer and game programmer. He is best known as part of the team that created one of the first hit text adventure computer games, Zork.
Blank first encountered Don Woods and Will Crowther's Adventure game while he was studying at MIT in the mid-1970s, where the game was played on mainframe computers.
Blank was frustrated by the computer's tiny vocabulary; when it parsed user inputs very few words were recognized. After thinking about the problem...
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| Computer Game Designer | Deadline | |||
| Person | Journey | |||
| Zork I | ||||
| Zork II | ||||
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| Neal Hallford | Topic | Betrayal at Krondor |
William Neal Hallford (born October 17 1966) is an American game designer, book author, screenwriter, and independent film director. He is best known for his work on the fantasy role-playing games Betrayal at Krondor, Dungeon Siege, and Champions of Norrath.
On October 9, 1995, Hallford was in a train wreck aboard Amtrak's Sunset Limited, westbound from Miami to Los Angeles. Unknown perpetrator or perpetrators signing themselves the "Sons of the Gestapo" left four notes on the site claiming...
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| Jon Van Caneghem | Topic | Might and Magic |
Jon Van Caneghem is a computer game designer and producer. He is most recognized for creating the Might and Magic role-playing game series and its strategy spin-off Heroes of Might and Magic.
Van Caneghem founded New World Computing in 1983. The company was acquired by The 3DO Company in 1996. When 3DO went bankrupt in 2003, New World Computing also disappeared. In 2004, Van Caneghem joined NCSoft. Shortly after, he was inducted into Computer Gaming World's Hall of Fame. In 2005 he left NCSoft...
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| Computer Game Developer | Heroes of Might and Magic | |||
| Computer Game Designer | Heroes of Might and Magic III: The Restoration of Erathia | |||
| Person | Might and Magic IX | |||
| Might and Magic VIII: Day of the Destroyer | ||||
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| Doug Carlston |
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Topic | Tawala's Last Redoubt |
Doug Carlston was CEO, chairman, and co-founder (with brother Gary) of Brøderbund Software, a software publishing firm that produced such hit titles as Myst and Where in the World is Carmen Sandiego?. Brøderbund was acquired by The Learning Company for $420 million, and the combined company was sold to Mattel for $3.6 billion.
Carlston received his bachelor's degree from Harvard University in 1970 and also studied economics at the Johns Hopkins School of Advanced International Studies. He...
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| Computer Game Developer | ||||
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| Marc Goodman | Computer Game Designer | The Bilestoad | ||
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| Chris Taylor |
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Topic | Total Annihilation |
Chris Taylor is a computer game designer and entrepreneur most famous for developing Total Annihilation and the Dungeon Siege series and for founding Gas Powered Games. In 2002, GameSpy named him the 30th most influential person in gaming.
Chris Taylor was born in British Columbia and started in the video game industry in the late 1980s at Distinctive Software in Burnaby. His first game was Hardball II released in 1989.
Taylor moved to Seattle, Washington in January 1996 when he joined...
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| Person | Dungeon Siege | |||
| Computer Game Designer | Dungeon Siege: Throne of Agony | |||
| Company Founder | Supreme Commander | |||
| Total Annihilation: The Core Contingency | ||||
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| Ken Levine | Topic | Thief: The Dark Project |
Ken Levine is a founding member of, and creative director at 2K Boston, formerly known as Irrational Games. He previously worked at Looking Glass Studios, which he joined in 1995. He was born in New York.
Some of the games he has worked on include Thief: The Dark Project, System Shock 2, Tribes: Vengeance, Freedom Force, its sequel Freedom Force vs. the Third Reich, SWAT 4 and BioShock. Although 2K Boston will not be developing Bioshock 2, Levine will be working with 2K Marin on the game.
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| Person | System Shock 2 | |||
| Computer Game Designer | Tribes: Vengeance | |||
| Sean Clark | Topic | Escape from Monkey Island |
Sean P. Clark is a game designer, director and programmer who worked on a number of notable LucasArts adventure games from early 1990 through to 2002.
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| Computer Game Designer | Sam & Max Hit the Road | |||
| Person | The Dig | |||
| Michael Stemmle | Topic | Escape from Monkey Island |
Michael Stemmle is a computer game writer, designer and director (sometimes designated as a "project leader" in LucasArts parlance) who co-created some of LucasArts' adventure game in the 1990s and early 2000s. He was also an uncredited script doctor on some non-adventure games.
He joined LucasArts after graduating from Stanford University, where he honed his comedy skills writing halftime shows for the Stanford Band and skits for the annual stage musical Big Game Gaieties. After 14 years at...
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| Computer Game Designer | Sam & Max Hit the Road | |||
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