Alien Breed 3D II: The Killing Grounds (sometimes AB:TKG or TKG) is the fifth and, to date, final game in Team17's Alien Breed franchise, a series of Science Fiction-themed shooters largely inspired by the Alien films. It was published in 1996 by Ocean Software.
Team17 had originally intended this to be their final Amiga title. Following the success of Worms, Team17's first multi-format release, the company were looking to get out of the Amiga ga...
more
Alien Breed 3D II: The Killing Grounds (sometimes AB:TKG or TKG) is the fifth and, to date, final game in Team17's Alien Breed franchise, a series of Science Fiction-themed shooters largely inspired by the Alien films. It was published in 1996 by Ocean Software.
Team17 had originally intended this to be their final Amiga title. Following the success of Worms, Team17's first multi-format release, the company were looking to get out of the Amiga game market, which had become stagnant over the years. As it transpired, TKG was not Team17's final Amiga title - Worms - The Directors Cut was released the following year. Alien Breed 3D II sold 5,000 copies.
Team17 made the source code for TKG freely available in March 1997, on the cover CD of Amiga Format magazine issue 95.
With the success of Alien Breed 3D, Team17 decided to follow it up with a sequel. This time they were aiming even higher, hoping to recreate something similar to the Quake engine on an Amiga. Team17 had included two...
less