A god game is a construction and management simulation that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader, or with no specified character (as in The Sims and Spore), and places them in charge of a game setting containing autonomous characters to guard and influence.
Many god games do not have explicit victory conditions, but instead challenge the player t...
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A god game is a construction and management simulation that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader, or with no specified character (as in The Sims and Spore), and places them in charge of a game setting containing autonomous characters to guard and influence.
Many god games do not have explicit victory conditions, but instead challenge the player to attain and maintain a level of success. With the absence of goals or objectives, the player often experiences a greater deal of freedom in such games than other genres.
The genre has drawn the interest of some of the best-known game designers in the world, including Sid Meier, Brian Reynolds, Bruce Shelley, Don Daglow, Peter Molyneux and Will Wright. Often this category provided the game that launched the designer's career.
God games are characterized by gameplay in which the player makes optional interventions in the game world, for...
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